Component Based Game Engine architecture, 2D and 3D physics engine, beautiful visual effects, cross-platform support, advanced layout system and much more.
WAVE ENGINE IS THE DEFINITIVE FREE CROSS-PLATFORM MOBILE ENGINE TO UNLEASH YOUR 3D AND 2D GAMES AND INTERACTIVE EXPERIENCES USING C#.
WAVE ENGINE 2.0 HAS ARRIVED! NOW WITH A NEW VISUAL EDITOR AND AVAILABLE IN WINDOWS, MAC OSX AND LINUX.
YOU CAN ALSO VISIT OUR GITHUB PAGE WHERE YOU CAN FIND TONS OF SAMPLES, QUICKSTARTERS AND COMPONENTS SOURCE CODE. ENJOY!
As part of the plan of Wave Engine 2.0 to check over its features and following a process to constantly improve them, the new Wave Visual Editor gave us the opportunity to simplify a lot of things and make the development more enjoyable.
One of the main features performed in Wave Engine 2.0 is the rewriting of the Material library. To afford tasks like the New Deferred Rendering, we soon realized that we needed to improve the existing material library.
Wave Engine has been releasing several versions since the project started. In addition we allow our community to use our latest pre-release builds.
WITH WAVE ENGINE YOU CAN DEPLOY IN THE MOST IMPORTANT MOBILE PLATFORMS AND OPERATIVE SYSTEMS, SO NO MATTER WHAT IS YOUR TARGET, WAVE IS MADE FOR YOU!